Floki the DM

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Vampire Moth

Medium Monstrosity, Unaligned

AC14

Initiative+0 (10)

HP52 (7d8 + 21)

Speed30 ft., Fly 30 ft.

modsave
Str16+3+3
Dex10+0+0
Con16+3+3
modsave
Int2-4-4
Wis10+0+0
Cha2-4-4

SkillsPerception +6, Stealth +5

SensesDarkvision 60 ft.; Passive Perception 10

LanguagesNone

CR2 (XP 450; PB +2)

Actions

Mandibles.Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage, and the moth attaches to the target. While attached, the moth can't make Mandible attacks. The moth can detach itself by spending 5 feet of its movement. As a Bonus Action, a creature within reach of the moth can try to detach the moth, doing so with a successful DC 13 Strength check.

Blood Drain.The moth deals 10 (2d6 + 3) Necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead. The moth then regains Hit Points equal to the Necrotic damage dealt.

Monster image (optional)
ScoreModSaveProf
STR
DEX
CON
ScoreModSaveProf
INT
WIS
CHA
Challenge rating

CR 2 (XP 450; PB +2)