✦ Creature Codex✦
Young Gold Dragon
CR 10 Large Dragon (Metallic)
Young Gold Dragon
AC18
Initiative+2 (12)
HP178 (17d10 + 85)
Speed40 ft., Fly 80 ft., Swim 40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 23 | +6 | +6 |
| Dex | 14 | +2 | +6 |
| Con | 21 | +5 | +5 |
| mod | save | ||
|---|---|---|---|
| Int | 16 | +3 | +3 |
| Wis | 13 | +1 | +5 |
| Cha | 20 | +5 | +5 |
SkillsInsight +5, Perception +9, Persuasion +9, Stealth +6
ImmunitiesFire
SensesBlindsight 30 ft., Darkvision 120 ft.; Passive Perception 19
LanguagesCommon, Draconic
CR10 (XP 5,900; PB +4)
Amphibious.The dragon can breathe air and water.
Multiattack.The dragon makes three Rend attacks. It can replace one attack with a use of Weakening Breath.
Rend.Melee Attack Roll: +10, reach 10 ft. Hit: 17 (2d10 + 6) Slashing damage.
Fire Breath (Recharge 5–6).Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 55 (10d10) Fire damage. Success: Half damage.
Weakening Breath.Strength Saving Throw: DC 17, each creature that isn't currently affected by this breath in a 30-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 3 (1d6) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.