✦ Creature Codex✦
Winter Wolf
CR 3 Large Monstrosity
Winter Wolf
AC13
Initiative+1 (11)
HP75 (10d10 + 20)
Speed50 ft.
| mod | save | ||
|---|---|---|---|
| Str | 18 | +4 | +4 |
| Dex | 13 | +1 | +1 |
| Con | 14 | +2 | +2 |
| mod | save | ||
|---|---|---|---|
| Int | 7 | -2 | -2 |
| Wis | 12 | +1 | +1 |
| Cha | 8 | -1 | -1 |
SkillsPerception +5, Stealth +5
ImmunitiesCold
SensesPassive Perception 15
LanguagesCommon, Giant
CR3 (XP 700; PB +2)
Pack Tactics.The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Bite.Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Cold Breath (Recharge 5–6).Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.