✦ Creature Codex✦
Swarm of Piranhas
CR 1 Medium Swarm of Tiny Beasts
Swarm of Piranhas
AC13
Initiative+3 (13)
HP28 (8d8 - 8)
Speed5 ft., Swim 40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 13 | +1 | +1 |
| Dex | 16 | +3 | +3 |
| Con | 9 | -1 | -1 |
| mod | save | ||
|---|---|---|---|
| Int | 1 | -5 | -5 |
| Wis | 7 | -2 | -2 |
| Cha | 2 | -4 | -4 |
ResistancesBludgeoning, Piercing, Slashing
ImmunitiesCharmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
SensesDarkvision 60 ft.; Passive Perception 8
LanguagesNone
CR1 (XP 200; PB +2)
Swarm.The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny piranha. The swarm can't regain Hit Points or gain Temporary Hit Points.
Water Breathing.The swarm can breathe only underwater.
Bites.Melee Attack Roll: +5 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage, or 5 (1d4 + 3) Piercing damage if the swarm is Bloodied.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.