✦ Creature Codex✦
Stone Giant
CR 7 Huge Giant
Stone Giant
AC17
Initiative+2 (12)
HP126 (11d12 + 55)
Speed40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 23 | +6 | +6 |
| Dex | 15 | +2 | +5 |
| Con | 20 | +5 | +8 |
| mod | save | ||
|---|---|---|---|
| Int | 10 | +0 | +0 |
| Wis | 12 | +1 | +4 |
| Cha | 9 | -1 | -1 |
SkillsAthletics +12, Perception +4, Stealth +5
SensesDarkvision 60 ft.; Passive Perception 14
LanguagesGiant
CR7 (XP 2,900; PB +3)
Multiattack.The giant makes two attacks, using Stone Club or Boulder in any combination.
Stone Club.Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder.Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Deflect Missile (Recharge 5–6).Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack's force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.