✦ Creature Codex✦
Stirge
CR 1/8 Tiny Monstrosity
Stirge
AC13
Initiative+3 (13)
HP5 (2d4)
Speed10 ft., Fly 40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 4 | -3 | -3 |
| Dex | 16 | +3 | +3 |
| Con | 11 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 2 | -4 | -4 |
| Wis | 8 | -1 | -1 |
| Cha | 6 | -2 | -2 |
SensesDarkvision 60 ft.; Passive Perception 9
LanguagesNone
CR1/8 (XP 25; PB +2)
Actions
Proboscis.Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.