✦ Creature Codex✦
Spy
CR 1 Medium or Small Humanoid
Spy
AC12
Initiative+2 (12)
HP27 (6d8)
Speed30 ft., Climb 30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 10 | +0 | +0 |
| Dex | 15 | +2 | +2 |
| Con | 10 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 12 | +1 | +1 |
| Wis | 14 | +2 | +2 |
| Cha | 16 | +3 | +3 |
SkillsDeception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
SensesPassive Perception 16
LanguagesCommon plus one other language
CR1 (XP 200; PB +2)
Actions
Shortsword.Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow.Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Bonus Actions
Cunning Action.The spy takes the Dash, Disengage, or Hide action.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.