✦ Creature Codex✦
Spirit Naga
CR 8 Large Fiend
Spirit Naga
AC17
Initiative+3 (13)
HP135 (18d10 + 36)
Speed40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 18 | +4 | +4 |
| Dex | 17 | +3 | +6 |
| Con | 14 | +2 | +5 |
| mod | save | ||
|---|---|---|---|
| Int | 16 | +3 | +3 |
| Wis | 15 | +2 | +5 |
| Cha | 16 | +3 | +6 |
ImmunitiesPoison; Charmed, Poisoned
SensesDarkvision 60 ft.; Passive Perception 12
LanguagesAbyssal, Common
CR8 (XP 3,900; PB +3)
Fiendish Restoration.If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.
Multiattack.The naga makes three attacks, using Bite or Necrotic Ray in any combination.
Bite.Melee Attack Roll: +7, reach 10 ft. Hit: 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.
Necrotic Ray.Ranged Attack Roll: +6, range 60 ft. Hit: 21 (6d6) Necrotic damage.
Spellcasting.The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Mage Hand, Minor Illusion, Water Breathing 2/Day Each: Detect Thoughts, Dimension Door, Hold Person (level 3 version), Lightning Bolt (level 4 version)
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.