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Creature Codex

Spirit Naga

CR 8 Large Fiend

Spirit Naga

Large Fiend, Chaotic Evil

AC17

Initiative+3 (13)

HP135 (18d10 + 36)

Speed40 ft.

modsave
Str18+4+4
Dex17+3+6
Con14+2+5
modsave
Int16+3+3
Wis15+2+5
Cha16+3+6

ImmunitiesPoison; Charmed, Poisoned

SensesDarkvision 60 ft.; Passive Perception 12

LanguagesAbyssal, Common

CR8 (XP 3,900; PB +3)

Traits

Fiendish Restoration.If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.

Actions

Multiattack.The naga makes three attacks, using Bite or Necrotic Ray in any combination.

Bite.Melee Attack Roll: +7, reach 10 ft. Hit: 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.

Necrotic Ray.Ranged Attack Roll: +6, range 60 ft. Hit: 21 (6d6) Necrotic damage.

Spellcasting.The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Mage Hand, Minor Illusion, Water Breathing 2/Day Each: Detect Thoughts, Dimension Door, Hold Person (level 3 version), Lightning Bolt (level 4 version)

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.