✦ Creature Codex✦
Shadow
CR 1/2 Medium Undead
Shadow
AC12
Initiative+2 (12)
HP27 (5d8 + 5)
Speed40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 6 | -2 | -2 |
| Dex | 14 | +2 | +2 |
| Con | 13 | +1 | +1 |
| mod | save | ||
|---|---|---|---|
| Int | 6 | -2 | -2 |
| Wis | 10 | +0 | +0 |
| Cha | 8 | -1 | -1 |
SkillsStealth +6
ResistancesAcid, Cold, Fire, Lightning, Thunder
ImmunitiesNecrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Damage VulnerabilitiesRadiant
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesNone
CR1/2 (XP 100; PB +2)
Amorphous.The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness.While in sunlight, the shadow has Disadvantage on D20 Tests.
Draining Swipe.Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Shadow Stealth.While in Dim Light or Darkness, the shadow takes the Hide action.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.