✦ Creature Codex✦
Otyugh
CR 5 Large Aberration
Otyugh
AC14
Initiative+0 (10)
HP104 (11d10 + 44)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 16 | +3 | +3 |
| Dex | 11 | +0 | +0 |
| Con | 19 | +4 | +7 |
| mod | save | ||
|---|---|---|---|
| Int | 6 | -2 | -2 |
| Wis | 13 | +1 | +1 |
| Cha | 6 | -2 | -2 |
SensesDarkvision 120 ft.; Passive Perception 11
LanguagesOtyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)
CR5 (XP 1,800; PB +3)
Multiattack.The otyugh makes one Bite attack and two Tentacle attacks.
Bite.Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.
Tentacle.Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.
Tentacle Slam.Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.