✦ Creature Codex✦
Ogre Zombie
CR 2 Large Undead
Ogre Zombie
AC8
Initiative-2 (8)
HP85 (9d10 + 36)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 19 | +4 | +4 |
| Dex | 6 | -2 | -2 |
| Con | 18 | +4 | +4 |
| mod | save | ||
|---|---|---|---|
| Int | 3 | -4 | -4 |
| Wis | 6 | -2 | +0 |
| Cha | 5 | -3 | -3 |
ImmunitiesPoison; Exhaustion, Poisoned
SensesDarkvision 60 ft.; Passive Perception 8
LanguagesUnderstands Common and Giant but can't speak
CR2 (XP 450; PB +2)
Traits
Undead Fortitude.If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam.Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.