Floki the DM

Creature Codex

Ochre Jelly

CR 2 Large Ooze

Ochre Jelly

Large Ooze, Unaligned

AC8

Initiative-2 (8)

HP52 (7d10 + 14)

Speed20 ft., Climb 20 ft.

modsave
Str15+2+2
Dex6-2-2
Con14+2+2
modsave
Int2-4-4
Wis6-2-2
Cha1-5-5

ResistancesAcid

ImmunitiesLightning, Slashing; Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained

SensesBlindsight 60 ft.; Passive Perception 8

LanguagesNone

CR2 (XP 450; PB +2)

Traits

Amorphous.The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb.The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Pseudopod.Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.

Reactions

Split.Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly's Hit Points are divided evenly between the new jellies (round down).

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.