✦ Creature Codex✦
Minotaur of Baphomet
CR 3 Large Monstrosity
Minotaur of Baphomet
AC14
Initiative+0 (10)
HP85 (10d10 + 30)
Speed40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 18 | +4 | +4 |
| Dex | 11 | +0 | +0 |
| Con | 16 | +3 | +3 |
| mod | save | ||
|---|---|---|---|
| Int | 6 | -2 | -2 |
| Wis | 16 | +3 | +3 |
| Cha | 9 | -1 | -1 |
SkillsPerception +7, Survival +7
SensesDarkvision 60 ft.; Passive Perception 17
LanguagesAbyssal
CR3 (XP 700; PB +2)
Actions
Abyssal Glaive.Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
Gore (Recharge 5–6).Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.