Floki the DM

Creature Codex

Magmin

CR 1/2 Small Elemental

Magmin

Small Elemental, Chaotic Neutral

AC14

Initiative+2 (12)

HP13 (3d6 + 3)

Speed30 ft.

modsave
Str7-2-2
Dex15+2+2
Con12+1+1
modsave
Int8-1-1
Wis11+0+0
Cha10+0+0

ImmunitiesFire

SensesDarkvision 60 ft.; Passive Perception 10

LanguagesPrimordial (Ignan)

CR1/2 (XP 100; PB +2)

Traits

Death Burst.The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Touch.Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts burning.

Bonus Actions

Ignited Illumination.The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.