✦ Creature Codex✦
Magma Mephit
CR 1/2 Small Elemental
Magma Mephit
AC11
Initiative+1 (11)
HP18 (4d6 + 4)
Speed30 ft., Fly 30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 8 | -1 | -1 |
| Dex | 12 | +1 | +1 |
| Con | 12 | +1 | +1 |
| mod | save | ||
|---|---|---|---|
| Int | 7 | -2 | -2 |
| Wis | 10 | +0 | +0 |
| Cha | 10 | +0 | +0 |
SkillsStealth +3
ImmunitiesFire, Poison; Exhaustion, Poisoned
Damage VulnerabilitiesCold
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesPrimordial (Ignan, Terran)
CR1/2 (XP 100; PB +2)
Death Burst.The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.
Claw.Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 6).Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.