✦ Creature Codex✦
Knight
CR 3 Medium or Small Humanoid
Knight
AC18
Initiative+0 (10)
HP52 (8d8 + 16)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 16 | +3 | +3 |
| Dex | 11 | +0 | +0 |
| Con | 14 | +2 | +4 |
| mod | save | ||
|---|---|---|---|
| Int | 11 | +0 | +0 |
| Wis | 11 | +0 | +2 |
| Cha | 15 | +2 | +2 |
ImmunitiesFrightened
SensesPassive Perception 10
LanguagesCommon plus one other language
CR3 (XP 700; PB +2)
Multiattack.The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.
Greatsword.Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.
Heavy Crossbow.Ranged Attack Roll: +2, range 100/400 ft. Hit: 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.
Parry.Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.