Floki the DM

Creature Codex

Invisible Stalker

CR 6 Large Elemental

Invisible Stalker

Large Elemental, Neutral

AC14

Initiative+4 (14)

HP97 (13d10 + 26)

Speed50 ft., Fly 50 ft. (hover)

modsave
Str16+3+3
Dex19+4+4
Con14+2+2
modsave
Int10+0+0
Wis15+2+2
Cha11+0+0

SkillsPerception +8, Stealth +10

ResistancesBludgeoning, Piercing, Slashing

ImmunitiesPoison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

SensesDarkvision 60 ft.; Passive Perception 18

LanguagesCommon, Primordial (Auran)

CR6 (XP 2,300; PB +3)

Traits

Air Form.The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility.The stalker has the Invisible condition.

Actions

Multiattack.The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.

Wind Swipe.Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.

Vortex.Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker's space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker's turns.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.