✦ Creature Codex✦
Homunculus
CR 0 Tiny Construct
Homunculus
AC13
Initiative+2 (12)
HP4 (1d4 + 2)
Speed20 ft., Fly 40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 4 | -3 | -3 |
| Dex | 15 | +2 | +2 |
| Con | 14 | +2 | +2 |
| mod | save | ||
|---|---|---|---|
| Int | 10 | +0 | +0 |
| Wis | 10 | +0 | +2 |
| Cha | 7 | -2 | +0 |
ImmunitiesPoison; Charmed, Poisoned
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesUnderstands Common plus one other language but can't speak
CR0 (XP 0; PB +2)
Telepathic Bond.While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Bite.Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.