✦ Creature Codex✦
Hobgoblin Captain
CR 3 Medium Fey (Goblinoid)
Hobgoblin Captain
AC17
Initiative+2 (12)
HP58 (9d8 + 18)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 15 | +2 | +2 |
| Dex | 14 | +2 | +2 |
| Con | 14 | +2 | +2 |
| mod | save | ||
|---|---|---|---|
| Int | 12 | +1 | +1 |
| Wis | 10 | +0 | +0 |
| Cha | 13 | +1 | +1 |
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesCommon, Goblin
CR3 (XP 700; PB +2)
Aura of Authority.While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.
Multiattack.The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.
Greatsword.Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.
Longbow.Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.