✦ Creature Codex✦
Hill Giant
CR 5 Huge Giant
Hill Giant
AC13
Initiative-1 (9)
HP105 (10d12 + 40)
Speed40 ft.
| mod | save | ||
|---|---|---|---|
| Str | 21 | +5 | +5 |
| Dex | 8 | -1 | -1 |
| Con | 19 | +4 | +4 |
| mod | save | ||
|---|---|---|---|
| Int | 5 | -3 | -3 |
| Wis | 9 | -1 | -1 |
| Cha | 6 | -2 | -2 |
SkillsPerception +2
SensesPassive Perception 12
LanguagesGiant
CR5 (XP 1,800; PB +3)
Actions
Multiattack.The giant makes two attacks, using Tree Club or Trash Lob in any combination.
Tree Club.Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Trash Lob.Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.