✦ Creature Codex✦
Guard Captain
CR 4 Medium or Small Humanoid
Guard Captain
AC18
Initiative+2 (12)
HP75 (10d8 + 30)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 18 | +4 | +4 |
| Dex | 14 | +2 | +2 |
| Con | 16 | +3 | +3 |
| mod | save | ||
|---|---|---|---|
| Int | 12 | +1 | +1 |
| Wis | 14 | +2 | +2 |
| Cha | 13 | +1 | +1 |
SkillsAthletics +6, Perception +4
SensesPassive Perception 14
LanguagesCommon
CR4 (XP 1,100; PB +2)
Actions
Multiattack.The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin.Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword.Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.