✦ Creature Codex✦
Goblin Minion
CR 1/8 Small Fey (Goblinoid)
Goblin Minion
AC12
Initiative+2 (12)
HP7 (2d6)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 8 | -1 | -1 |
| Dex | 15 | +2 | +2 |
| Con | 10 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 10 | +0 | +0 |
| Wis | 8 | -1 | -1 |
| Cha | 8 | -1 | -1 |
SkillsStealth +6
SensesDarkvision 60 ft.; Passive Perception 9
LanguagesCommon, Goblin
CR1/8 (XP 25; PB +2)
Actions
Dagger.Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape.The goblin takes the Disengage or Hide action.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.