✦ Creature Codex✦
Gnoll Warrior
CR 1/2 Medium Fiend
Gnoll Warrior
AC15
Initiative+1 (11)
HP27 (6d8)
Speed30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 14 | +2 | +2 |
| Dex | 12 | +1 | +1 |
| Con | 11 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 6 | -2 | -2 |
| Wis | 10 | +0 | +0 |
| Cha | 7 | -2 | -2 |
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesGnoll
CR1/2 (XP 100; PB +2)
Actions
Rend.Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow.Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus Actions
Rampage (1/Day).Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.