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Creature Codex

Giant Seahorse

CR 1/2 Large Beast

Giant Seahorse

Large Beast, Unaligned

AC14

Initiative+1 (11)

HP16 (3d10)

Speed5 ft., Swim 40 ft.

modsave
Str15+2+2
Dex12+1+1
Con11+0+0
modsave
Int2-4-4
Wis12+1+1
Cha5-3-3

SensesPassive Perception 11

LanguagesNone

CR1/2 (XP 100; PB +2)

Traits

Water Breathing.The seahorse can breathe only underwater.

Actions

Ram.Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.

Bonus Actions

Bubble Dash.While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.