Floki the DM

Creature Codex

Giant Octopus

CR 1 Large Beast

Giant Octopus

Large Beast, Unaligned

AC11

Initiative+1 (11)

HP45 (7d10 + 7)

Speed10 ft., Swim 60 ft.

modsave
Str17+3+3
Dex13+1+1
Con13+1+1
modsave
Int5-3-3
Wis10+0+0
Cha4-3-3

SkillsPerception +4, Stealth +5

SensesDarkvision 60 ft.; Passive Perception 14

LanguagesNone

CR1 (XP 200; PB +2)

Traits

Water Breathing.The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles.Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud (1/Day).Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.