✦ Creature Codex✦
Giant Crocodile
CR 5 Huge Beast
Giant Crocodile
AC14
Initiative-1 (9)
HP85 (9d12 + 27)
Speed30 ft., Swim 50 ft.
| mod | save | ||
|---|---|---|---|
| Str | 21 | +5 | +5 |
| Dex | 9 | -1 | -1 |
| Con | 17 | +3 | +3 |
| mod | save | ||
|---|---|---|---|
| Int | 2 | -4 | -4 |
| Wis | 10 | +0 | +0 |
| Cha | 7 | -2 | -2 |
SkillsStealth +5
SensesPassive Perception 10
LanguagesNone
CR5 (XP 1,800; PB +3)
Hold Breath.The crocodile can hold its breath for 1 hour.
Multiattack.The crocodile makes one Bite attack and one Tail attack.
Bite.Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.
Tail.Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.