Floki the DM

Creature Codex

Ghast

CR 2 Medium Undead

Ghast

Medium Undead, Chaotic Evil

AC13

Initiative+3 (13)

HP36 (8d8)

Speed30 ft.

modsave
Str16+3+3
Dex17+3+3
Con10+0+0
modsave
Int11+0+0
Wis10+0+2
Cha8-1-1

ResistancesNecrotic

ImmunitiesPoison; Charmed, Exhaustion, Poisoned

SensesDarkvision 60 ft.; Passive Perception 10

LanguagesCommon

CR2 (XP 450; PB +2)

Traits

Stench.Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.

Actions

Bite.Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.

Claw.Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.