Floki the DM

Creature Codex

Fire Elemental

CR 5 Large Elemental

Fire Elemental

Large Elemental, Neutral

AC13

Initiative+3 (13)

HP93 (11d10 + 33)

Speed50 ft.

modsave
Str10+0+0
Dex17+3+3
Con16+3+3
modsave
Int6-2-2
Wis10+0+0
Cha7-2-2

ResistancesBludgeoning, Piercing, Slashing

ImmunitiesFire, Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

SensesDarkvision 60 ft.; Passive Perception 10

LanguagesPrimordial (Ignan)

CR5 (XP 1,800; PB +3)

Traits

Fire Aura.At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start burning.

Fire Form.The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) Fire damage.

Illumination.The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Water Susceptibility.The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack.The elemental makes two Burn attacks.

Burn.Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.