✦ Creature Codex✦
Elk
CR 1/4 Large Beast
Elk
AC10
Initiative+0 (10)
HP11 (2d10)
Speed50 ft.
| mod | save | ||
|---|---|---|---|
| Str | 16 | +3 | +3 |
| Dex | 10 | +0 | +0 |
| Con | 11 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 2 | -4 | -4 |
| Wis | 10 | +0 | +0 |
| Cha | 6 | -2 | -2 |
SkillsPerception +2
SensesDarkvision 60 ft.; Passive Perception 12
LanguagesNone
CR1/4 (XP 50; PB +2)
Actions
Ram.Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Bludgeoning damage and has the Prone condition.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.