✦ Creature Codex✦
Dretch
CR 1/4 Small Fiend (Demon)
Dretch
AC11
Initiative+0 (10)
HP18 (4d6 + 4)
Speed20 ft.
| mod | save | ||
|---|---|---|---|
| Str | 12 | +1 | +1 |
| Dex | 11 | +0 | +0 |
| Con | 12 | +1 | +1 |
| mod | save | ||
|---|---|---|---|
| Int | 5 | -3 | -3 |
| Wis | 8 | -1 | -1 |
| Cha | 3 | -4 | -4 |
ResistancesCold, Fire, Lightning
ImmunitiesPoison; Poisoned
SensesDarkvision 60 ft.; Passive Perception 9
LanguagesAbyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
CR1/4 (XP 50; PB +2)
Rend.Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Fetid Cloud (1/Day).Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.