Floki the DM

Creature Codex

Deva

CR 10 Medium Celestial (Angel)

Deva

Medium Celestial (Angel), Lawful Good

AC17

Initiative+4 (14)

HP229 (27d8 + 108)

Speed30 ft., Fly 90 ft. (hover)

modsave
Str18+4+4
Dex18+4+4
Con18+4+4
modsave
Int17+3+3
Wis20+5+9
Cha20+5+9

SkillsInsight +9, Perception +9

ResistancesRadiant

ImmunitiesCharmed, Exhaustion, Frightened

SensesDarkvision 120 ft.; Passive Perception 19

LanguagesAll; telepathy 120 ft.

CR10 (XP 5,900; PB +4)

Traits

Exalted Restoration.If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.

Magic Resistance.The deva has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.The deva makes two Holy Mace attacks.

Holy Mace.Melee Attack Roll: +8, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.

Spellcasting.The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17): At Will: Detect Evil and Good, Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell) 1/Day Each: Commune, Raise Dead

Bonus Actions

Divine Aid (2/Day).The deva casts Cure Wounds, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.

SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.