✦ Creature Codex✦
Blood Hawk
CR 1/8 Small Beast
Blood Hawk
AC12
Initiative+2 (12)
HP7 (2d6)
Speed10 ft., Fly 60 ft.
| mod | save | ||
|---|---|---|---|
| Str | 6 | -2 | -2 |
| Dex | 14 | +2 | +2 |
| Con | 10 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 3 | -4 | -4 |
| Wis | 14 | +2 | +2 |
| Cha | 5 | -3 | -3 |
SkillsPerception +6
SensesPassive Perception 16
LanguagesNone
CR1/8 (XP 25; PB +2)
Traits
Pack Tactics.The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Beak.Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.