✦ Creature Codex✦
Baboon
CR 0 Small Beast
Baboon
AC12
Initiative+2 (12)
HP3 (1d6)
Speed30 ft., Climb 30 ft.
| mod | save | ||
|---|---|---|---|
| Str | 8 | -1 | -1 |
| Dex | 14 | +2 | +2 |
| Con | 11 | +0 | +0 |
| mod | save | ||
|---|---|---|---|
| Int | 4 | -3 | -3 |
| Wis | 12 | +1 | +1 |
| Cha | 6 | -2 | -2 |
SensesPassive Perception 11
LanguagesNone
CR0 (XP 0; PB +2)
Traits
Pack Tactics.The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite.Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1) Piercing damage.
SRD 5.2.1 material by Wizards of the Coast LLC, licensed under CC BY 4.0. Reformatted for display.